Issue
I am using a for range
loop in Go to iterate through a slice of structs.
In each loop, I a pointer to the current item to a variable.
I am confused why the pointer changes value in the next loop.
For example this code:
package main
import "fmt"
type t struct {
val int
}
func main() {
l := []t{{1}, {2}}
var p *t
for _, i := range l {
fmt.Println("begin", p)
p = &i
fmt.Println("end", p)
}
}
I would expect to produce:
begin <nil>
end &{1}
begin &{1}
end &{2}
But actually does:
begin <nil>
end &{1}
begin &{2}
end &{2}
For reference, in my actual code, I am checking for a condition during the loop, and returning the current item and previous one. So I am trying to save a pointer to it, so that in the next iteration it will have access to the previous as well.
Solution
The problem is that you’re taking the address of the loop/range variable and not the address of the item in slice. However, you’re just making a lot of unnecessary work for yourself. For one, why don’t you use the i, v := range
or better yet i, _ :=
and then you can do i-1
to get the previous item? Secondly, even if you want it saved in a pointer, still use this syntax and then assign p = &l[i]
so you have the address of the item in the slice rather than the address of the loop/range variable.
People are way too eager to use for/each style constructs when it’s obviously better to work with the index… If you want index-1 on every iteration, using the index should be your go to way of doing that.
Answered By – evanmcdonnal
Answer Checked By – Timothy Miller (GoLangFix Admin)